Finite state machine. More...
Classes | |
class | ClientInitialWaitState |
Client's service initial wait state. More... | |
class | ClientRepetitionState |
Client's service repetition state. More... | |
class | ClientServiceState |
Abstract client's service state. More... | |
class | InitialWaitState |
Server's or client's service initial wait state. More... | |
class | MainState |
Server's main state. More... | |
class | NotReadyState |
Machine state when the server's service is down or stopped. More... | |
class | RepetitionState |
Server's or client's service repetition state. More... | |
class | ServiceNotseenState |
Client's service state when the service is not seen. More... | |
class | ServiceReadyState |
Client's state when the service is requested and also up. More... | |
class | ServiceSeenState |
Client's state when the service is seen (up) but not requested. More... | |
class | StoppedState |
Client state when the service is stopped. More... | |
class | TimerSetState |
Server's or client's service timer set state. More... | |
Finite state machine.