Finite state machine. More...
Classes | |
| class | ClientInitialWaitState |
| Client's service initial wait state. More... | |
| class | ClientRepetitionState |
| Client's service repetition state. More... | |
| class | ClientServiceState |
| Abstract client's service state. More... | |
| class | InitialWaitState |
| Server's or client's service initial wait state. More... | |
| class | MainState |
| Server's main state. More... | |
| class | NotReadyState |
| Machine state when the server's service is down or stopped. More... | |
| class | RepetitionState |
| Server's or client's service repetition state. More... | |
| class | ServiceNotseenState |
| Client's service state when the service is not seen. More... | |
| class | ServiceReadyState |
| Client's state when the service is requested and also up. More... | |
| class | ServiceSeenState |
| Client's state when the service is seen (up) but not requested. More... | |
| class | StoppedState |
| Client state when the service is stopped. More... | |
| class | TimerSetState |
| Server's or client's service timer set state. More... | |
Finite state machine.